Moster abilities and storyline - v1.2 update


You stumbled upon a short devlog about a major update of Dice: The Deliverance. So what are the new features added in this patch?

Dialogue system

The first major addition is a dialogue system. Now, after each monster is defeated a short dialogue between the heroes appears. Hopefully, this makes for a more engaging storyline, more likable main characters, and a system for adding in silly jokes.

Monster abilities

The second major feature of this patch is that now each monster has a distinct special ability that it uses before resolving each round of combat. The hope is that these abilities make the combat more interesting because it might not be immediately obvious what is the best combination of dice and actions. As a side effect, they also increase the difficulty of the game, so you might need to repeat some levels multiple times (even victoriously) to level up your heroes and mana dice. 

I am not sure if I was able to defeat the final boss during testing (I surely failed couple of times) and I have a feeling that there might be some bug that causes the boss to completely overkill you every once in a while, but I was not able to trace it just yet. I think I need to introduce some kind of a cheat system into the game because testing the balance and proper function of later monsters (such as The Diceholder) has become very tedious when you always have to start from scratch.

The rest

There are various minor quality of life improvements, little effects and other juice such as particle effects on mana dice, mana dice order in the shop, music mute button and so on.

The list of things to tweak and add is not really getting any shorter but there are currently no major features that I plan on adding into the game. If you have any suggestions, please leave them in comments. (And I mean that sincerely, I don't really care about visibility, I do care about feedback though.)

And if you made it all the way down here, I don't know who you are, but thank you for reading! See you!

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